THE 2-MINUTE RULE FOR D&D GAME DICE

The 2-Minute Rule for d&d game dice

This offers a weapon +1 to hit and hurt, and makes it return to the hand when thrown. Because throwing weapons undoubtedly are a rare opportunity to incorporate STR to a ranged assault roll they can be handy, but most warriors are reluctant to throw their only weapon absent or to figure out ways to get via doorways although carrying fifty spears.Us

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